| | |
| | | let val = count - 1 |
| | | |
| | | if (btn.min !== '' && val < btn.min) { |
| | | message.warning(`不可小于${btn.min}!`) |
| | | message.warning(`${window.GLOB.dict['less_limit'] || '不可小于'}${btn.min}!`) |
| | | return |
| | | } else if (btn.max !== '' && val > btn.max) { |
| | | message.warning(`不可大于${btn.max}!`) |
| | | message.warning(`${window.GLOB.dict['max_limit'] || '不可大于'}${btn.max}!`) |
| | | return |
| | | } |
| | | |
| | |
| | | let val = count + 1 |
| | | |
| | | if (btn.min !== '' && val < btn.min) { |
| | | message.warning(`不可小于${btn.min}!`) |
| | | message.warning(`${window.GLOB.dict['less_limit'] || '不可小于'}${btn.min}!`) |
| | | return |
| | | } else if (btn.max !== '' && val > btn.max) { |
| | | message.warning(`不可大于${btn.max}!`) |
| | | message.warning(`${window.GLOB.dict['max_limit'] || '不可大于'}${btn.max}!`) |
| | | return |
| | | } |
| | | |
| | |
| | | const { count, orival } = this.state |
| | | |
| | | if (count === '') { |
| | | message.warning(`不可为空!`) |
| | | message.warning(window.GLOB.dict['not_empty'] || '不可为空!') |
| | | this.setState({count: 0}) |
| | | return |
| | | } else if (btn.min !== '' && count < btn.min) { |
| | | message.warning(`不可小于${btn.min}!`) |
| | | message.warning(`${window.GLOB.dict['less_limit'] || '不可小于'}${btn.min}!`) |
| | | return |
| | | } else if (btn.max !== '' && count > btn.max) { |
| | | message.warning(`不可大于${btn.max}!`) |
| | | message.warning(`${window.GLOB.dict['max_limit'] || '不可大于'}${btn.max}!`) |
| | | return |
| | | } |
| | | |